Acting for Animators Notes
(My notes on the book Acting for Animators by Ed Hooks)
Covers just his 7 essential Acting concepts
Seven essential acting concepts:
1. Thinking tends to lead to conclusions; emotion tends to lead to action.
- Everything begins with the brain
- people don't just move they move for reason
- we think of things before the body does them
- emotion is a result of the thinking you do with your brain
- thinking and emotion is different. It's emotion that leads to action
- a emotion leads to action, and emotion is an automatic value response based on thinking
- we experience our emotions based on our personal values, we are all different but all of us
have certain traits in common
2. Acting is reacting. Acting is doing.
- all action is a reaction to something
- acting is also doing. Reacting also includes reacting to internal thought
ex - I'm thirsty or external event such as a fire alarm going off
3. Your character needs to have an objective.
- what is he doing? And what he's doing his action should be active in pursuit of objective
- your character needs to be doing something 100% of the time
- so action without a thought is impossible and an action without an objective is just a
mechanical thing
- the objective a character pursues informs the action
- need to know the action then ask yourself what the characters objective is
- acting is playing an action in pursuit of an objective while overcoming an obstacle
4. Your character should play an action until something happens to make him play a
different action.
- Your character should always be doing something
- action to action can be internal or external
- beads or beats are used to explain the action. Beads in a necklace example
- you need to be playing an action all the time
5. All the action begins with movement.
- Movement may be imperceptible at first - ex. Heartbeats and breathing
- action without movement is impossible
- and remember that movement is result of thinking
6. Empathy is the magic key. Audiences empathize with the emotion.
- Empathy means feeling into
- empathizing with the character we relate in a personal with how a character feels
- the theatrical transaction is between actor and audience, and the glue that holds it all
together is emotion
- humans empathize with emotion not thinking
- the goal of an animator is to expose emotion through the illusion of movement on screen
7. A scene is a negotiation.
- A scene requires an obstacle unless it is a pure connective or expository situation - ex.
Getting from one place to another
- you can think of a scene as a negotiation because negotiations inherently contain conflict
- conflict is not negative
three kinds of conflict:
1. Conflict with himself
2. Conflict with the other characters in a scene
3. Conflict with the situation
- conflict and obstacle are the same thing. They both lead to negotiation
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