Sunday, August 26, 2012

Intro To Animals Creatures - Wk 9 Sketches prt 2


Page 2 of my sketches.

Intro To Animals Creatures - Heavy/Light Sketches


Wk 9 assignment sketching weight poses both Heavy and light.

Intro To Animals Creatures - Wk 9 Block Plus Rev


Revised Block Plus of my Ogre Attack Behavior.  Mentor Crit notes are:
1. I lost some of the weight, get it back, poses need to be checked against block and thumbnails.
2. We want it to feel nice and fast AND HEAVY.
3. Add a little more time to make it feel heavy - the anticipation at beginning needs a few frames as well as the anticipation from the start of his roar, when he's down on all fours.
4. Spacing on the hips needs to be like a bouncing ball, so spacing close at beginning then tight at top then large spacing down to the hit at ground, with some close spacing for a recovery.
5. The start f11, we want him tighter - building up more anticipation, so curl his spine in and rotate body and hip con accordingly.  Also, f12 keep his body low up until he plants that foot then explode up.
6. Get more of a 'slam' into f23, so those hips down with the rest of the body, Bouncing ball, add more frames to recovery to get feel of nice weight to get to f27 pose.
7. Lead with the head with every action - makes it feel more imposing and fierce.  So f34 sequence we want to lead with head.
8. Coming down at f70, bigger spacing, lose the ease in on the right arm, add the weight with arms.  Reverberation with the chest as well.
9. F74, again we want to lead this motion with the head.  Leading with the head will make it feel more aggressive.
10. F82, with right hind leg, good idea just reduce the amount of movement, it's distracting from where we want the audience to look - at the arm sweep.
11. F96, we want to really feel the weight of both arms come down.  The left front arm is easing in too much.  So hands come down make contact, then we see the arms push the chest up.
12. The arm wipe, f115ish, feels like a human gesture.  Make it more creature.  Get head posed so that we dont mistake he's looking into camera, he should be looking more screen right.  Also, add more into the wipe, get some head and body movement into it.  Dirty it up a bit. 
13. f145ish, on the final hand/arm plant (left arm).  plant it with purpose, no ease in open up the spacing, BUT also get the ogre to move/shift weight over this arm so that he's coming forward over both arms - showing more aggression/intimidation.

I really dig these detailed crit's.  It's always an eye opener that I stop "seeing" everything that's gone wrong.  Proof again that getting critiqued really is a very important step in animation.  Especially when the crit is coming from someone who knows more then you.  So on to the revisions!!!

Friday, August 24, 2012

Intro To Animals And Creatures - WK 9 Block Plus



Here is my first pass on Blocking Plus.  Still have a lot of work to do, want to make sure and get all the weight in on the settles and transitions.

Intro To Animals And Creatures - WK 8 Blocking


Here is my blocking for my Ogre Attack behavior.  Here I want to give the weight and mechanics like a gorilla but make the performance a bit more humanistic - example the roar with the arms down at the side and the face wipe more like a human would wipe his face.  I stay away from iconic "gorilla" actions like the chest beat because those actions are too gorilla and I think would be too noticeable.  My mentor liked the direction but did add some notes on the anticipation before the roar, get him headed down a little more(rather than just forward).  Also, make sure we really feel the weight in the hips as he stands and also at the end when he settles to his last pose.

Intro To Animals And Creatures - WK 8 Thumbs


Here are my basic thumb sketches, going through and gaining a better understanding of where my poses are showing a good line of action and where the force is most evident.